diff options
author | Guido Günther <agx@sigxcpu.org> | 2014-02-05 08:38:15 +0100 |
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committer | Guido Günther <agx@sigxcpu.org> | 2014-02-05 08:38:15 +0100 |
commit | 87bd9deec22af69bb27226254803ac5c63b18d78 (patch) | |
tree | c34d42bf75c20b3fd740e4cd59e45aa6901a9fed /README |
Imported Upstream version 0.3upstream/0.3
Diffstat (limited to 'README')
-rw-r--r-- | README | 34 |
1 files changed, 34 insertions, 0 deletions
@@ -0,0 +1,34 @@ +ModemManager. +The problem ModemManager tries to solve is to provide a unified high level API +for communicating with (mobile broadband) modems. While the basic commands are +standardized, the more advanced operations (like signal quality monitoring +while connected) varies a lot. + +Using. +ModemManager is a system daemon and is not meant to be used directly from +the command line. However, since it provides DBus API, it is possible to use +'dbus-send' command to control it from the terminal. There's an example +program (tests/mm-test.py) that demonstrates the basic API usage. + +Implementation. +ModemManager is a DBus system bus activated service (meaning it's started +automatically when a request arrives). It is written in C. The devices are +queried from HAL and automatically updated based on hardware events. There's +a GInterface (MMModem) that defines the modem interface and any device specific +implementation must implement it. There are two generic MMModem implementations +to support the basic operations (one for GSM, one for CDMA,) which are common +for all cards. + +Plugins. +Plugins are loaded on startup, and must implement the MMPlugin interface. It +consists of a couple of methods which tell the daemon whether the plugin +supports a HAL UDI and to create custom MMModem implementations. It most likely +makes sense to derive custom modem implementations from one of the generic +classes and just add (or override) operations which are not standard. There's a +fully working plugin in the plugins/ directory for Huawei cards that can be +used as an example for writing new plugins. Writing new plugins is highly +encouraged! + +API. +The API is open for changes, so if you're writing a plugin and need to add or +change some public method, feel free to suggest it! |